NineZero's Gun Expansion

NineZero's Gun Expansion is an extension for the popular MrCrayfish's Gun Mod that expands the weapon arsenal and accessories in a minimalist visual style. All presented weapon models are meticulously crafted and seamlessly integrate with the base Gun Mod content while preserving unique details characteristic of each weapon type.
INSTALLATION REQUIREMENTS: For Minecraft versions 1.18.2 and above, Framework is required. For the 1.16.5 backport, Obfuscate is needed. Sometimes CurseForge incorrectly displays dependencies in the corresponding section.
For optimal gameplay experience, it is recommended to set the headshot damage multiplier in CGM settings to 1.5.

Main Features
- Over a dozen new weapon types across various categories: from pistols to rifles. Weapon balancing follows the standards of the base CGM mod.
- New ammunition type: medium caliber rounds used by some rifles from this expansion.
- Various modifications: barrels, stocks, sights, and grips.
- Crafting recipes for all items, allowing their use in survival mode.

Supported Versions
The mod is available for Minecraft versions 1.19.4, 1.19.3, 1.19.2, 1.18.2, and 1.16.5.
Actively Supported Versions
1.18.2, 1.19.2, 1.19.3, 1.19.4
These versions receive all content updates, minor fixes, and patches. The main development version is currently 1.19.2 - this is where new features and fixes are tested before being ported to other supported versions.
Delayed Release Versions
1.16.5
Updates for this version are released with a delay after the actively supported versions. CGM for Minecraft 1.16.5 uses the outdated v1.2.6 version and the Obfuscate library instead of Framework, creating technical differences in code and models.
Partially Supported Versions
Currently none
Unsupported Versions
Currently none

Model Gallery





Credits and Localizations
- Simplified Chinese (zh_cn): chemlzh
- Russian (ru_ru): PortalRU, mpustovoi
- Japanese (ja_jp): Nyattou
- Korean (ko_kr): 오구리 캡 / oguri_cap_1988
If you would like to help translate the mod into other languages, create an issue or pull request in the mod's GitHub repository with the corresponding language file.

Frequently Asked Questions
Question: Can I use this mod in my modpack? Answer: Yes, you can use it. As a courtesy, please include the mod's name and/or a link to it on your modpack's page or mod list.
Question: Is support for version 1.20.x planned? Answer: Updating NZGE for version 1.20.x is only possible after MrCrayfish releases an official version of CGM for 1.20.x. Unofficial CGM ports are not supported.
Question: Why isn't there localization for my language in the mod? Answer: NZGE localization is primarily done by volunteers, as I only speak English. I welcome and encourage efforts to translate the mod into other languages.
Question: Why do some versions start with 1.1.1 or 1.3.2 instead of 1.0.0/1.2.0/2.0.0? Answer: NZGE version numbers reflect the state of the mod across all Minecraft versions, denoting the mod version from which the port was made.
Question: Can you add specific weapons or items? Answer: I cannot guarantee the addition of specific items, but I review comments and consider suggestions. There is a roadmap on GitHub with planned features that may include your suggestions.
Question: Is support for version 1.12.2 planned? Answer: CGM for 1.12.2 is significantly different from versions for 1.16.5+ both functionally and internally, and hasn't been updated since early 2020. Backporting NZGE to 1.12.2 is not planned.