No Enchant Cap
Expanding Enchantment Possibilities in Minecraft
This mod fundamentally changes the standard enchantment system by removing artificial limitations and adding new customization options for gameplay.
Main Improvements
Enchantment levels above 10 and below 1 now display correctly, allowing you to create truly powerful items. The anvil will no longer show the "Too Expensive" message - you can combine and upgrade items without restrictions.
Customizable Game Rules
The mod offers several useful settings that can be activated according to your preference:
- Enchantment Mixing: Ability to apply any enchantments to a single item (disabled by default)
- Universal Enchantments: Permission to apply any enchantment to any type of item (disabled by default)
- Exceeding Limits: Anvil can create enchantments above the standard maximum level (disabled by default)
- Stable Repair Cost: Cost of repairing items on the anvil does not increase (enabled by default)
- Fair Experience Costs: More balanced system for experience expenditure at high levels (enabled by default)
Visual Examples
For better understanding of the mod's capabilities, we recommend checking out visual examples in the official project wiki.