

no entity lag
Farewell, Entity Lags!
This datapack fundamentally solves the problem of FPS drops and lags caused by an excessive number of in-game entities. The modification works based on the DFL library.
Key Features
Automatic Entity Cleaning
- Large-scale cleanup: When the number of non-user entities exceeds 1000, the system automatically removes all unnecessary objects
- Local optimization: Within a 10-block radius from the player, excess entities are removed if their number exceeds 50 (players and villagers remain untouched)
- TNT control: When more than 200 dynamite blocks accumulate within 5 blocks of each other, excess TNT is automatically removed
Information Panel
- Real-time display: The action bar (above the hotkeys) constantly shows the current number of entities
- Periodic reports: Every 3 minutes, the system outputs detailed statistics on entity count
Regular Maintenance
- Item cleanup: Every 10 minutes, all dropped items are automatically cleaned up
Just install the datapack and forget about performance issues!