
No Mob Friendly Fire
Mod Overview
This simple modification allows you to configure interactions between different types of mobs in Minecraft. With it, you can define which mobs should not attack each other, creating unique behavior rules for creatures in your world.
All settings are managed through a configuration file where you can set rules in the following format:
minecraft:zombie;minecraft:skeleton;false
The last parameter (boolean value) determines whether the created "friendly pair" is mutual. In the given example, zombies will not attack skeletons, but skeletons will still be able to attack zombies.
If you set the value to "true", the mobs will stop attacking each other in both directions. The "true" parameter can be omitted, as shown below:
minecraft:zombie;minecraft:skeleton;true minecraft:zombie;minecraft:skeleton
Known Issues
The Wither ignores the rules of this mod and continues to shoot skulls at other mobs. This issue may be fixed in future versions.
Credits
The mod was inspired by the FriendlyMobs project. Presented by MARYT Studio.