
No Random Drop Offset
A Simple Solution for Precise Item Collection
This compact mod addresses a common Minecraft issue - the random distribution of dropped items. Instead of scattering in different directions with varying speeds, all dropped items now appear exactly at the center of the block or at the location where the mob died.
Why Is This Needed?
The main value of the mod is evident in several scenarios:
Automated Systems
When using automated resource collection systems (such as Create or other mechanisms), random item distribution often leads to their loss. Items can miss collection hoppers and accumulate, creating server load and potentially causing crashes.
Valuable Drop Protection
When mobs die near dangerous areas (lava, void), the random scattering of their drops often results in permanent loss of valuable items. With this mod, this problem doesn't exist - everything drops exactly where the mob died.
Performance
Mass block destruction requires numerous random calculations for item distribution. By eliminating this randomness, the mod reduces server load, which is especially important during large-scale operations.
Important Clarification
Player deaths are handled separately. When a player dies with the inventory preservation option disabled, items are dropped using a special method - the mod does not alter this behavior.
A visual comparison of the system's operation with and without the mod demonstrates the precise positioning of dropped items.