NoAttack - Global Attack Blocking System
The NoAttack modification provides complete control over players' combat capabilities, creating a calm and safe gaming environment without unwanted conflicts.
Main Features
By default, the system blocks all player attacks against living entities - both hostile mobs and peaceful animals and NPCs. Management is done through simple commands: /noattack on to activate protection and /noattack off to return to normal mode. When the status changes, the system instantly notifies all server participants about the current protection state.
Complete Dimension Coverage
Protection works in all Minecraft dimensions - Overworld, Nether, and End, providing comprehensive security regardless of the player's location.
Player Benefits
The mod is perfect for peaceful gameplay, allowing focus on building, redstone work, or story mode completion without distracting combat encounters. It protects NPCs, passive mobs, and carefully created scenes from accidental damage.
Administration Convenience
With one click you can switch attack modes, which is especially useful for educational servers, creative maps, and role-playing communities. Beginners will appreciate reduced stress from monster attacks, improving the overall gaming experience.
Technical Features
The system intercepts all attack events through low-level APIs, including melee combat, bow shooting, and other projectiles. The mod is compatible with entity AI, spawning mechanics, and other modifications, blocking only player-initiated attacks.
Application Examples
On building servers it prevents vandalism of public structures. For educational purposes it eliminates combat distractions during learning sessions. For story maps it guarantees focus on quests instead of combat. Also allows creating safe zones for ecosystem observation.
Installation Requirements
Requires NeoForge API (version 21.1.0 or higher) and Minecraft 1.21.1