
NoDefaultMobArmour
NoDefaultMobArmour is a compact core mod that disables Minecraft's default behavior where mobs spawn with leather, iron, gold, or diamond armor pieces. Regardless of the selected difficulty level, all hostile creatures will now generate without any protection.
How the mod works
The modification makes changes to the EntityLiving.getArmorByChance
method, replacing its original logic with a simple return of null
. In the original game version, this method could return either null
or a reference to a specific armor item with a certain probability.
Compatibility features
- The mod does not affect mobs from other modifications unless they inherit Minecraft's standard behavior
- Does not disable the ability for mobs to spawn with weapons and tools (zombies with swords and shovels, skeletons with bows)
- Perfectly suited for modpacks where alternative armor systems for mobs are provided
The mod is distributed under the MIT license, allowing free use in any modpacks.