Optional Enchants
This mod implements code and concepts borrowed from Herbs-Extra Enchants.
Expand your enchantment arsenal with diverse and exciting new possibilities! The main feature of the mod is flexible configuration: you can enable or disable any enchantment via the config file.
Weapons
End Harm V: Increases damage to End enemies. Incompatible with any damage enchantments (e.g., Sharpness, Smite) and Nether Bane. Nether Bane V: Increases damage to Nether enemies. Not compatible with damage enchantments and End Harm. Wither Aspect II: Applies the wither effect to enemies. Incompatible with other aspect enchantments. Poison Aspect II: Inflicts poison effect. Does not work with other aspect enchantments. Slowness Aspect II: Slows down enemies. Incompatible with other aspect enchantments. Fragile Strike II: Weakens enemies by applying weakness. Not compatible with aspect enchantments. Hungering Strike II: Causes hunger in enemies. Incompatible with aspect enchantments. Hunting III: Increases damage to pigs, sheep, cows, and chickens.
Swords
Ninja Style IV: When killing a mob or player, you gain a slight speed boost.
Axes
Angry Lumberjack IV: Killing any creature or player grants temporary haste.
Armor
Fat I: Adds extra hearts to the wearer. Incompatible with protection enchantments.
Leggings
Gravitate III: Allows control over the levitation effect while sneaking. Not compatible with Swift Sneak.
Bows and Crossbows
Bow
Ice bow III: Slows enemies when hit by an arrow. Skyward Shoot II: Can apply levitation to enemies.
Crossbow
Betrayer IV: Increases damage to illagers.
Mining Tools
Auto smelt I: Automatically smelts mined blocks. Incompatible with Silk Touch and Telekinesis. Telekinesis I: Allows magical retrieval of items from a distance. Does not work with AutoSmelt.
Curses
Gravity Curse II: Randomly inflicts levitation on you during combat. Breaking Curse II: Your items break more quickly.