Orbs 'n' Stuff

This modification introduces the exciting Diablo III-style health drop mechanics to the world of Minecraft, reminiscent of classic RPGs. While battling the armies of darkness, you'll be able to restore health by collecting special orbs! But that's not all - Orbs 'n' Stuff offers various types of orbs that appear upon defeating enemies. Each sphere type can be fully customized directly in the game to create a personalized gaming experience.
Health Orb (HP Orb)
The primary orb that restores your health when collected. The system's unique feature is that the drop rate of these spheres increases when your health is low (default setting), helping you stay in combat during critical moments.

Experience Orb (XP Orb)
Similar to standard experience balls in vanilla gameplay, this orb provides an experience bonus when collected. The trick of this mechanic is that its drop chance increases when you defeat monsters you haven't encountered frequently before.

Status Effect Orb
This variety becomes available only after entering the Nether. Collecting these orbs grants positive status effects, with a small chance to receive two effects simultaneously! The drop rate increases in proportion to the number of status effects that were active on the slain enemy.

Boss Orb (Orb of Accomplishment)
This magnificent orb drops upon the first kill of any boss. Collecting it grants you an Orb of Accomplishment. Use it (right-click) to choose one of three randomly offered permanent character stat boosts!
