Lightningborn
Important Installation Note
For this content to work correctly, you need to place it in both the datapack folder AND the resourcepack folder!
Become the Embodiment of Lightning
You become a being woven from pure lightning energy, capable of controlling storm elements at will and dealing devastating damage to everything around you.
⚡ Main Abilities
Electroshock Mastery
Your primary ability, activated with the main key. Strikes all entities (except items and passive mobs) within a 12-block radius. Consumes 4 energy points. Cooldown: 500 ticks.
Lightning's Fury
Secondary ability, activated with the additional key. Unleashes storm energy upon you, granting Speed III, Haste II, and Strength I for 1 minute, while also restoring energy at a rate of 1 point/80 ticks on top of normal regeneration. Accelerated regeneration continues until energy drops below 5 points. Requires 1 energy point for every 30 resource points, starting at 10 energy points.
Skyward Surge
Tertiary ability, activated with the save toolbar key. Allows you to place a marker and instantly teleport to it anytime. Marker placement costs 5 energy points, teleportation is free. No cooldown.
Lightning Speed
You constantly move 1.5 times faster than a regular player.
Thunder Roar
Quaternary ability, activated with the load toolbar key. Creates a loud thunder sound - perfect for pranks with friends! Consumes 1 energy point. Cooldown: 100 ticks.
🔋 Energy System
Energy Bar
The hunger bar is replaced by an energy bar that slowly regenerates at 1 point/120 ticks. All active abilities consume energy. Maximum 20 energy points. Immunity to hunger effects. When energy is completely depleted, you take 0.5 hearts damage/40 ticks.
Illumination
As a lightning being, you emit a glow effect and become immune to dark effects: wither, darkness, and blindness.
🍽️ Conductive Nutrition
For versions 1.20.1 and below: Hold Shift + Right Click with an edible item. For 1.20.2+: Simply hold Right Click.
As lightning, you don't need regular food, but can consume conductive ingots and special food. Each consumed item provides a unique passive ability with side effects. Only one such ability can be active at a time.
Iron Ingot
Restores 3 energy points and 2 hearts health. Glow becomes steel-gray. Ability: Electromagnetism - item pickup range triples (up to 6 blocks). No side effects. Duration: 10 seconds.
Gold Ingot
Restores 3 energy points and 2 hearts health. Glow becomes golden. Ability: Gilded Fortune - gain Luck II. Side effect: Fragile Fortune - lose 2 hearts due to gold's softness. Duration: 4 minutes.
Copper Ingot
Restores 3 energy points and 2 hearts health. Glow becomes orange. Ability: Electrostatic Charge - your punches become electrically charged, dealing extra damage and paralyzing enemies (Slowness III for 20 seconds), with 2% chance to strike with lightning. Side effect: Static Interference - gain Slowness III. Duration: 15 seconds.
Redstone
Restores 5 energy points and 3 hearts health. Glow becomes red. Ability: Energized Pulse - detect all entities in render distance (passive mobs - green, hostile - red, neutral - gray, items - blue). Side effect: Unfamiliar Energy - gain Nausea IV. Duration: 15 seconds.
Amethyst
Restores 5 energy points and 3 hearts health. Glow becomes purple. Ability: Crystalline Reflex - amethyst shards cover your skin, granting thorns and night vision. Side effect: Splintered Vitality - take 20% more damage. Duration: 45 seconds.
Netherite Ingot
Restores 16 energy points and 10 hearts health. Glow becomes dark gray. Ability: Power Surge - temporary invincibility (6 seconds) and Luck VIII (1 minute). Side effect: You're eating netherite!
Other Edible Items
Golden Apple, Enchanted Golden Apple, Golden Carrot, Glistering Watermelon (1.20.2+)
⚠️ Limitations and Weaknesses
Dissipate
Water conducts your energy, dealing damage: 1 heart/20 ticks in water, 1 heart/35 ticks in rain. During thunderstorms, rain deals no damage. On easy mode, damage is halved.
Metallic Lethargy
When energy drops below 6 points, natural regeneration stops, and you gain slowness and mining fatigue until recovering above 5 points.
Static Interference
Being near copper weakens and slows you (except lightning rods).
As a lightning being, you are immune to fire and lightning strikes.