Origins: Support
⚠️ ATTENTION: THIS DATAPACK IS ALSO A RESOURCE PACK ⚠️
This mod introduces three completely new origins designed for supporting and assisting other players. Each offers unique ways of interacting with surroundings, making gameplay more cooperative and interesting. While these origins are perfect for multiplayer, they can also provide enjoyment in singleplayer.
🟢 Forest Guardian
A being woven from vegetation, possessing protective properties and natural inclination to help.
This origin is created for supporting an entire group of players simultaneously, providing mass assistance in various situations.
PRIMARY ABILITY: Nature's Embrace
- Use the primary button to heal allies around you for 2.5 hearts
- If holding different flowers when activating the ability, the flower will be sacrificed to apply a small buff to surrounding players
- Cooldown: 30 seconds
SECONDARY ABILITY: Life Blessing
- Ability to toggle this feature on and off
- When active, automatically fertilizes blocks around with bone meal, accelerating plant growth within 4 block radius
PASSIVE BONUS [+]: Photosynthesis
- Slow health regeneration when under direct sunlight
PASSIVE DISADVANTAGE [-]: Flora Fragility
- Take 25% more damage from any fire effects
- Slowness when in cold biomes (temperature ≤ 0.5)
PASSIVE DISADVANTAGE [-]: Vegetarian
- Cannot consume meat, only vegetables and fruits
🟡🟡 α-02
An abandoned automaton created many years ago for assistance and service during peaceful times.
This origin focuses on utilitarian functions, representing a mobile workshop with various capabilities.
PASSIVE FEATURE [=]: Internal Batteries
- No need for food as a robot
- Hunger bar replaced with energy bar
- Total of 20 energy units
PRIMARY ABILITY: Fabrication
- Access to crafting table anytime, anywhere
- Cost: 2 energy units
SECONDARY ABILITY: Storage Matrix
- Access to 3×3 storage, items preserved after death
- Free to use
TERTIARY ABILITY (Save Hotbar Activator): Thermal Converter
- Smelting items in main hand
- Cooldown: 15 seconds per operation
- Cost: 4 energy units
QUATERNARY ABILITY (Load Hotbar Activator): Seismic Scanner
- Detection of ore locations within 16 block radius
- Blocks highlighted for 10 seconds
- Cooldown: 1 minute
- Cost: 7 energy units
PASSIVE BONUS [+]: Solar Panels
- Slow battery charging under direct sunlight
- At light level 9+ (Overworld) or 7+ (Nether) charging is 3 times slower
PASSIVE BONUS [+]: Energy Hunger
- Consuming redstone dust to gain 2 energy units
PASSIVE BONUS [+]: Self Repair
- Slow healing (0.5 hearts/2 seconds) when energy level ≥10
PASSIVE BONUS [+]: Iron Armor
- Additional 4 armor points
PASSIVE FEATURE [=]: Compact
- Size 25% smaller than regular player
PASSIVE FEATURE [=]: Mechanism
- As a machine, no regeneration, no insomnia, and immunity to most potion effects related to health and hunger
PASSIVE DISADVANTAGE [-]: Short Circuit
- Take damage when in water bodies
- Rain is safe
PASSIVE DISADVANTAGE [-]: Power Saving Mode
- Cannot interact with blocks at zero energy
- Movement speed reduced by 60%
🔴🔴🔴 Soul Weaver
An ancient protective soul trapped in the world of the living.
⚠️ Maximum of 50 Soul Weavers per server, otherwise crashes may occur ⚠️
This origin is designed for rear support, helping comrades from distance rather than participating in direct confrontations.
PRIMARY ABILITY: Soul Link
- Create/break link with nearest player within 5 block radius
- Cannot link to players already connected to another Soul Weaver
- Cannot link to other Soul Weavers
- Maximum of 5 simultaneous links
- Link persists after linked player's death
- All links lost upon your death
- Linked players highlighted only for you
- Buff strength depends on number of active links
SECONDARY ABILITY: Soul Recall
- Aiming at linked player within 100 block radius
- Teleport player to you or you to player (when holding Shift)
- Cooldown: 10 seconds
TERTIARY ABILITY (Save Hotbar Activator): Soul Cleanse
- Remove all effects from linked players
- Linked players receive regeneration for 5 seconds and absorption for 15 seconds
- Cooldown: 1 minute
QUATERNARY ABILITY (Load Hotbar Activator): Veil of the Beyond
- Ability to toggle this feature on and off
- When active, complete invisibility and phasing through most non-solid blocks
- Inability to interact with blocks and entities
- Increased movement speed
- Maximum usage time: 5 seconds with recovery time of 30 seconds + 1 second delay
QUINARY ABILITY (Highlight Players (Spectators)): Echo Sight
- Highlight all entities within 64 block radius only for you
- Only "living" entities displayed (excluding undead, minecarts, armor stands, frames, items, etc.)
- Highlight duration: 5 seconds
- Cooldown: 30 seconds
PASSIVE BONUS [+]: Light Soul
- No fall damage
PASSIVE DISADVANTAGE [-]: Unraveled
- Walking speed reduced by 40% without active links
- Mining speed reduced by 30% without active links
PASSIVE DISADVANTAGE [-]: Unwieldy
- Cannot use shields
PASSIVE DISADVANTAGE [-]: Fragmented Shell
- 2 hearts less health
- Damage reduced by 40%
PASSIVE FEATURE [=]: No Rest for the Dead
- No insomnia
- Cannot sleep, but respawn point is set