Download Origins-Paper — Minecraft Mods — MetaMods
Origins-Paper

Origins-Paper

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Downloads

0

Last update

9 months ago

Versions

1.19.3 — 1.21.1
Server
Adventure
Magic

OriginsPaper

Custom Origins for PaperMC

OriginsPaper is an unofficial adaptation of the Origins mod for PaperMC servers. Over one and a half years of active development, the project has significantly evolved and now supports most custom origins from the original mod. The main advantage is full compatibility with Geyser/Bedrock clients, while players don't need to install additional mods or resource packs!

Important Information

OriginsPaper is in no way connected to the original Origins mod for Fabric. All problems and errors should be reported to the GitHub repository specifically for OriginsPaper, not for Origins. Any discrepancies between the original mod and this version should also be registered in the Issues of the OriginsPaper project.

Since OriginsPaper is built on Paper, it will not work on Spigot/CraftBukkit servers, and support for these platforms is not planned. Pay attention to the server version when downloading the plugin — OriginsPaper is EXTREMELY version-dependent and will not start on servers with a different version than the one it was created for.

How to Add Custom Origins?

The process is extremely simple: just move the ZIP file with origins to the datapacks folder of the main world and restart the server. Starting from version 1.0.0, most custom origins work correctly. If you encounter any issues, please report them to the GitHub repository or the project's Discord server.

Power Types That Don't Work in OriginsPaper

  • ModifyFovPower — requires rendering modifications
  • OverlayPower — especially with custom colors
  • PreventFeatureRenderPower — requires rendering modifications
  • ShaderPower — requires rendering modifications
  • SprintingPower — vanilla/paper incorrectly synchronizes the sprint attribute
  • WalkOnFluidPower — collisions are mostly controlled by the client, requires work on both sides
  • IgnoreWaterPower — collisions are mostly controlled by the client, requires work on both sides
  • ModifyFluidRenderPower — requires rendering modifications
  • PosePower — causes visual glitches requiring epilepsy warning, not implemented
  • ShakingPower — requires rendering modifications
  • LavaVisionPower — requires rendering modifications
  • ModifyCameraSubmersionPower — requires rendering modifications
  • ModifyVelocityPower — causes visual glitches and cannot be synchronized with the client for smoothing
Project members
Apace

Apace

Developer

Dueris

Dueris

Developer

Mapty231

Mapty231

Developer

Created: 11 Mar 2023

ID: 3244