Overtime
This compact mod introduces an interesting change to mob behavior - their speed gradually increases over time while they continue to pursue the player! Any mob from the overtime:overtime list becomes progressively faster and faster.
To stop enemy acceleration, simply attack them - this will return them to normal speed. In the settings, you can also enable the ability to stun attacked mobs, which will completely stop them for a short time.
By default, mobs reach Speed III (speed 3), but this value can be easily changed in the configuration - you can set the speed from 1 to 255 or completely disable the effect if you want to ignore this feature.
For quick mastery of tag configuration, watch the video tutorial:
Good luck with your experiments on game mechanics and enjoy action-packed battles!