Pain Scale
This modification fundamentally changes Minecraft gameplay by adding a dynamic difficulty system and enhanced survival capabilities. Experience a completely new adventure where every action affects the challenge level.
Key Features
Enhanced Health System - You can now increase your maximum health beyond standard limits. The longer you survive and the more achievements you earn, the more hearts become available.
Progressive Difficulty - The game automatically adapts to your skill level. As you accumulate points for killing enemies and surviving days, the difficulty gradually increases:
- Enemies deal more damage
- Opponents gain additional health
- New armored mob variants appear
Penalties and Rewards - Death deducts earned points, making every decision more meaningful. Meanwhile, successful survival and enemy victories provide valuable points for progression.
New Enemy Types - Encounter zombies in various armor sets and a completely new skeleton with enhanced protection that will add excitement to your adventures.
Configuration
The mod offers flexible configuration parameters through a TOML file where you can fine-tune all gameplay aspects - from difficulty growth rate to reward sizes.
Game Rules
Use the following commands to personalize your gameplay:
DYNAMIC_DIFFICULTY- Enable/disable dynamic difficulty systemARMORED_ZOMBIES_PLUS- Adjust enhanced zombie armorMORE_HEARTS- Allow obtaining additional heartsMP_NEARBY_PLAYER_AFFECTS- Other players' influence on multiplayer difficultyDAY_SURVIVED_MESSAGE- Notifications about survived days