Palette Lib: Extended Particle and Visual Effects Library
Required for users of the Particles Plus plugin in MCREATOR
This modification expands the visual customization capabilities of Minecraft, offering content creators various presets and commands to create complex particle structures. With this tool, you can implement impressive visual effects in your projects.
Available Effect Presets
Main Particle Templates
- Rings: flame_ring, ice_ring, light_ring, dark_ring
- Spirals: flame_spiral, ice_spiral, light_spiral, dark_spiral
- Cylinders: flame_cylinder, ice_cylinder, light_cylinder, dark_cylinder
- Spheres: flame_sphere, ice_sphere, light_sphere, dark_sphere
- Expansions: flame_expansion, ice_expansion, light_expansion, dark_expansion
- Beams: flame_beam, ice_beam, light_beam, dark_beam
Special Circle Effects
Includes small_ritual_circle and large_ritual_circle commands for creating ceremonial circles of different sizes.
Rotating Particle Trails
Available combinations include flame_circle, angled_flame_circle, ice_circle, angled_ice_circle, light_circle, angled_light_circle, dark_circle and angled_dark_circle with angle placement control capability.
Additional Visual Effects
- Quake: Seismic vibrations effect
- Screen Shake: Screen shaking for HUD
Command Interface
particlesetrel {particle_preset} {seconds}
Activates the selected particle preset relative to the entity for a specified number of seconds.
particlesetcord {particle_preset} {x-coordinate} {y-coordinate} {z-coordinate}
Places particle preset in world coordinates for one game tick.
particlecircle {seconds}
Activates the aforementioned circle commands relative to the world for the specified time.
particleset
Functions similarly to particlesetrel, but without time restriction and with standalone placement for some presets.
quakerel
Creates earthquake effect in the player's location area.
quakecord {x-coordinate} {y-coordinate} {z-coordinate}
Generates earthquake directly in the specified world coordinates.
shockarea {x-offset} {z-offset}
Causes vibrations of a specific block based on the command activator's position.
shockareaex {x-offset} {z-offset}
Extended version of shockarea with longer impact duration.
rtrail {rotating_trail_preset} {seconds}
Creates rotating particle trail relative to the entity with time restriction.
artrail {rotating_trail_preset}
Activates rotating particle trail of basic duration relative to the entity.
Future Updates
Developers plan to add support for custom presets and configurations, allowing players to import their own particle scenarios.
For independent creation of presets, the following tools are recommended:
- Particle Converter
- Particle Plots