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Passive Aggressive

Passive Aggressive

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Last update

1 year ago

Versions

1.20 — 1.21.4
Server
Fabric
Forge
Neoforge
Quilt
Economy
Game mechanics
Mobs

Passive Aggressive - Peaceful Coexistence of Mobs

Imagine the situation: you find pieces of wool and meat on the ground and realize that an innocent lamb died here. Or you see scattered feathers and raw chicken - traces of cruel hunting. The Passive Aggressive mod solves this problem by making the Minecraft world more humane.

This simple modification prevents aggressive behavior of passive mobs towards each other. Now wolves will not attack sheep, and ocelots will stop hunting chickens. Predators no longer show hostility towards their usual prey, creating a harmonious ecosystem.

Behavior Management

The mod provides convenient commands for controlling mob behavior:

Mode switching: Use the command /trigger predator_toggle to switch between passive and aggressive behavior

Status check: The command /trigger predator_status will show current predatory behavior settings

Affected Mobs

The modification affects the following interactions between mobs (predators → prey):

  • Wolves → Sheep, Foxes and Baby Turtles
  • Polar Bears → Foxes
  • Cats → Rabbits and Baby Turtles
  • Axolotls → All types of Squid or Fish
  • Foxes → Chickens, Rabbits, Baby Turtles and all types of Fish
  • Ocelots → Chickens and Baby Turtles

For a complete list of interactions between mobs, it is recommended to check the official Minecraft wiki.

Project members
noobysheep_

noobysheep_

Developer

Created: 22 Jul 2023

ID: 12500