Passive Aggressive - Peaceful Coexistence of Mobs
Imagine the situation: you find pieces of wool and meat on the ground and realize that an innocent lamb died here. Or you see scattered feathers and raw chicken - traces of cruel hunting. The Passive Aggressive mod solves this problem by making the Minecraft world more humane.
This simple modification prevents aggressive behavior of passive mobs towards each other. Now wolves will not attack sheep, and ocelots will stop hunting chickens. Predators no longer show hostility towards their usual prey, creating a harmonious ecosystem.
Behavior Management
The mod provides convenient commands for controlling mob behavior:
Mode switching: Use the command /trigger predator_toggle to switch between passive and aggressive behavior
Status check: The command /trigger predator_status will show current predatory behavior settings
Affected Mobs
The modification affects the following interactions between mobs (predators → prey):
- Wolves → Sheep, Foxes and Baby Turtles
- Polar Bears → Foxes
- Cats → Rabbits and Baby Turtles
- Axolotls → All types of Squid or Fish
- Foxes → Chickens, Rabbits, Baby Turtles and all types of Fish
- Ocelots → Chickens and Baby Turtles
For a complete list of interactions between mobs, it is recommended to check the official Minecraft wiki.