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Pearload

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Pearload — A Compact Chunk Loader Based on Entities

The Ender Pearls maintains the surrounding territory's activity even after players leave that area.

Main Features

Chunk Loading via Entities: When designated objects are present in the world, they maintain the loading of corresponding chunks until their destruction.

Flexible Configuration: With the Jsonate library installed, a JSON configuration file is created, allowing the addition of various entity identifiers or entire modifications for automatic chunk loading.

Standalone Operation: The modification is fully functional without Jsonate — in this case, the Ender Pearl remains the only loader.

Server-Side Solution: Installation is only required on the server side; clients can play without this modification.

Example Configuration

{ "ForceLoaders": [ "minecraft:ender_pearl", "modid:custom_projectile" ], "InitializeAllTheProjectilesAsChunkLoader": false }

Practical Applications

• Support for Ender Pearl activity during long-distance flights • Ensuring the operation of custom projectiles and magical effects • Creating dynamically loadable zones using mobs and utility objects

Development focuses on minimalism and performance — the system does not use resource-intensive calculations or complex scheduling algorithms.

Project members
pOtAto__bOy

pOtAto__bOy

Created: 7 Oct 2025

ID: 269948