Download Pehkui — Minecraft Mods — MetaMods

Pehkui

Active

Downloads

110

Last update

1 year ago

Versions

1.14.4 — 1.21.1
Client and server
Fabric
Forge
Neoforge
Quilt
Game mechanics
Libraries

Pehkui - Entity Size Modification in Minecraft

This mod enables you to alter the dimensions of nearly all entities in the game, allowing you to either shrink or enlarge them. This opens up new possibilities for gameplay and creating unique scenarios.

Developers of other mods can utilize the provided API to manage entity sizes and configure the speed at which their dimensions change.

Compatibility and Versions

Active development and support are focused on the Quilt/Fabric version. This version receives new features, updates, and fixes first. The NeoForge and Forge versions receive less active support.

Quilt/Fabric: The most recently released version is compatible with Minecraft 1.21, 1.20.6, 1.20.4, 1.20.2, 1.20.1, 1.19.4, 1.19.2, 1.18.2, 1.17.1, 1.16.5, 1.15.2, and 1.14.4

NeoForge: Separate versions for Minecraft 1.21, 1.20.6, 1.20.4, and 1.20.2

Forge: Separate versions for Minecraft 1.20.1, 1.19.4, 1.19.2, 1.18.2, 1.17.1, and 1.16.5

Important Information

When the mod is removed, all entities revert to their standard sizes. Reinstalling the mod will not restore previous scale settings.

Commands for Size Management

If you don't have other mods that add ways to change sizes, you can use the /scale command to view and configure entity scales (requires operator permissions):

/scale set <value> [<entity>]
/scale set <scale_type> <value> [<entity>]
/scale (add|subtract|multiply|divide) <value> [<entity>]
/scale (add|subtract|multiply|divide) <scale_type> <value> [<entity>]
/scale get [<entity>]
/scale get <scale_type> [<entity>]
/scale compute <scale_type> [<entity>]
/scale delay set <ticks> [<entity>]
/scale delay set <scale_type> <ticks> [<entity>]
/scale delay get [<entity>]
/scale delay get <scale_type> [<entity>]
/scale reset [<entity>]
/scale reset <scale_type> [<entity>]
/scale nbt get [<entity>]

Persisting Settings After Respawn

To maintain scale settings after player respawn, use the following commands:

/scale persist set (true|false) [<entity>]
/scale persist set <scale_type> (true|false) [<entity>]
/scale persist get <scale_type> [<entity>]
/scale persist reset [<entity>]
/scale persist reset <scale_type> [<entity>]

Scale Types

The following scale types are available by default:

  • pehkui:base: Basic scale type for easily affecting other scales
  • pehkui:width: Modifies width/length/depth (affected by pehkui:base)
  • pehkui:height: Modifies height (affected by pehkui:base)
  • pehkui:hitbox_width: Modifies width/length/depth of an entity's hitbox (affected by pehkui:width)
  • pehkui:hitbox_height: Modifies height of an entity's hitbox (affected by pehkui:height)
  • pehkui:eye_height: Modifies height of an entity's eye position (affected by pehkui:height)
  • pehkui:model_width: Modifies width/length/depth of an entity's model (affected by pehkui:width)
  • pehkui:model_height: Modifies height of an entity's model (affected by pehkui:height)
  • pehkui:third_person: Modifies player third person camera distance (affected by pehkui:height)
  • pehkui:motion: Modifies movement speed (affected by pehkui:base)
  • pehkui:step_height: Modifies step height (e.g., walking up slabs, stairs, snow) (affected by pehkui:motion)
  • pehkui:view_bobbing: Modifies view bobbing (affected by pehkui:motion)
  • pehkui:falling: Modifies fall damage (affected by pehkui:motion)
  • pehkui:flight: Modifies creative mode flight speed
  • pehkui:jump_height: Modifies jump height
  • pehkui:visibility: Modifies distance at which this entity will be targeted by enemies (affected by pehkui:base)
  • pehkui:reach: Modifies player reach distance (affected by pehkui:base)
  • pehkui:block_reach: Modifies player block reach distance (affected by pehkui:reach)
  • pehkui:entity_reach: Modifies player attack reach distance (affected by pehkui:reach)
  • pehkui:held_item: Modifies the scale of held items
  • pehkui:drops: Modifies the scale of dropped items (affected by pehkui:base)
  • pehkui:projectiles: Modifies the scale of thrown/shot projectiles (affected by pehkui:base)
  • pehkui:explosions: Modifies the size of the entity's explosion (e.g., Creepers, End Crystals) (affected by pehkui:base)
  • pehkui:attack: Modifies damage dealt
  • pehkui:defense: Modifies damage taken
  • pehkui:knockback: Modifies knockback dealt
  • pehkui:health: Modifies an entity's health
  • pehkui:mining_speed: Modifies block breaking speed
  • pehkui:attack_speed: Modifies attack speed
Project members
Virtuoel

Virtuoel

Developer

Created: 8 Dec 2020

ID: 314