

Perfectly Balanced Bows
🏹 "All things should be perfectly balanced" — that's exactly how this lightweight mod enhances vanilla Minecraft without overwhelming gameplay.
Key Features of the Modification
Bow Critical Hits Held the bow at full draw? Now your arrow has a chance to become critical! Hitting the target deals an additional +50% damage. Crouching increases this probability.
Distance-Based Damage Reduction Sniping enemies from halfway across the world becomes less effective: the further away (20 blocks and beyond) your shot lands, the weaker its damage. This discourages spamming bows from extreme distances and encourages close-range strategy.
Answers to Frequently Asked Questions
Will it work with modded bows? Yes, as long as they extend BowItem — essentially how almost all such variants are designed.
Doesn't vanilla Minecraft already have mechanics for critical hits? Yes, technically: the game applies some negligible static damage bonus. Perfectly Balanced Bows removes that boring form of criticals and introduces true enhanced critical attacks! Out of the box, this mod disables the outdated system and launches a new balanced one.
Are suggestions for improvements welcome? Absolutely! The goal is to collect as many miscellaneous features as possible to bring life into bow-based combat.
Are there configurable settings? You can tweak configuration files to adjust nearly every feature provided.
Future Plans
- Add even more functionality related to this weapon type
- "Lucky Arrow" crafted with rabbit feet and gold that guarantees critical hits from the start