Pickable Health Orbs

Overview
The Decursio Team presents one of their first mods - Pickable Health Orbs! This is an RPG-style mod that adds special orbs to the game that drop from certain mobs and blocks. When collected, these orbs provide various benefits, including instant healing and other potion effects.
Modpack developers will be interested to know that unlike other similar mods, this one uses entities to create the orbs. This prevents players from being able to collect orbs for later use. However, future versions plan to add an option that allows saving orbs for use at the right moment.
Features
The mod has extensive configuration options, allowing you to add or remove any types of orbs through the configuration file.
You can configure the drop chance of each orb, specify which mobs should drop them, set effect durations, their strength, and many other parameters.
By default, the mod includes 8 different collectible orbs:
- Healing: Restores the player's health by a fixed amount (configurable)
- Poisonous: Inflicts poison effect for 5 seconds (default)
- Damaging: Deals damage equivalent to two hearts (similar to the "Instant Damage" effect from vanilla game)
- Jumping: Provides jump boost effect for 5 seconds
- Speedster: Grants speed effect for 5 seconds
- Confusion: Inflicts blindness effect for 5 seconds
- Levitation: Allows the player to levitate for 5 seconds
- Fire Resistance: Provides fire protection for 5 seconds
All the listed values can be changed through the mod's configuration file located at instance/config/pickableorbs/orbs.
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