Piston Expansion
This mod introduces a special game rule that allows changing the maximum number of blocks a piston can move in one activation.
Default and maximum values can be configured through the mod's configuration file.
In the game itself, simply enter the command:
/gamerule pistonPushLimit <value>
Important advantage: the mod is not required for client installation and can work exclusively on the server side!
! By default, sticky pistons ignore this rule to avoid potential errors. This behavior can be changed in the configuration settings!
Planned Features:
- fixing sticky pistons' operation during pulling movements
- adding the ability to move blocks with entities