Player Data Fix - Player Data Storage System Overhaul
Note: This modification is in early alpha development stage and may contain bugs. Use with caution.
This mod completely reworks how player game data is stored in Minecraft. Information about your inventory, health, hunger, and current location is now saved differently, opening up many useful possibilities.
Features for Singleplayer
Imagine this situation: you have two accounts and one world. You enter the world with the first account, play, gather resources, travel far from spawn. Then you exit the game and log in with the second account - and find yourself in the same location with the same inventory as the first character.
With this mod, such problem disappears. Now each account can have its own data in the same world. You can use different characters with various settings, inventory, and locations. Combined with mods for race or origin selection, you get a full-fledged character switching system in MMO style.
Functions for Server Administrators
For server owners, the mod solves a common issue: when a player downloads a world copy and expects to see their own inventory, but instead gets someone else's items. Player Data Fix checks the playerdata folder in the world directory and loads correct files for each user.
Additionally, the mod adds the /playerdata command for managing player data directly in the game:
/playerdata <targetPlayer> <source>
Where <targetPlayer> is the player whose data is being modified, and <source> can be another player or the keyword 'new' to reset data.
Compatibility
The mod works excellently with popular modifications that add unique character abilities and origin systems. You can freely use it in your modpacks.
In short: this mod makes the player data storage system in Minecraft more intelligent and flexible.