Player Mobs
This mod introduces hostile mobs that resemble regular players into the game. You can configure the list of names for these creatures through the configuration file, adding both individual names and links to external resources that return lists of names separated by line breaks.
On servers, there is an option to use the player whitelist as a source of names for the mobs. An interesting feature is that these mobs can show friendliness towards players whose names match their own. When defeated, these mobs may drop heads corresponding to their skins.
Additionally, in the settings, you can activate an option that allows players to drop their own heads upon death.
Command Management
To update the list of remote names, use the command: /playermobs reload
For forced mob creation, the following command is available:
/playermobs spawn
Example of using the summon command to create a mob: /summon player_mobs:player_mob ~ ~ ~ {"Username":"Gory_Moon"}
Texture Customization
Information about adding and replacing textures for player mobs can be found in the corresponding section of the mod's documentation.
Development Plans
Future updates plan to add datapack support for organizing special mob spawning conditions.
Compatibility
The mod can be freely used in modpacks.