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Poor Golems (Mob Farm Drop Rate Control)

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Poor Golems (Mob Farm Drop Rate Control)

This modification provides complete control over iron golem spawning and their drops. It will help you stabilize your server's economy and prevent the massive overpopulation of iron golems in large villages, which often causes lag in modded Minecraft. You can also use the mod to obtain the same amount of iron with less server load (for example, 1 iron block per minute instead of 1-4 iron ingots every 20 seconds).

Spawn Limits

By default, when there are 4 iron golems in a 32x32 block area, further spawning stops. You can configure this parameter from 1 to 16 golems.

Loot Drop Control

By default, in each chunk, dying iron golems will drop loot only once every 30 seconds. This interval can be configured from 1 second to 3600 seconds.

Standardly, dying iron golems drop 3-9 iron ingots. You can configure the minimum amount from 0 to 15 and the maximum from 0 to 32.

By default, any deaths are counted, but you can require player kills or player/mob kills.

Configuration

You can modify the configuration file so that golems drop iron ingots with a frequency ranging from once per second to once per hour.

You can change the number of iron ingots so that iron golems never drop iron ingots or drop up to 1-32 iron ingots, balancing a lower drop rate with increased drop quantity.

["Poor Golems Control Values"]

# Debug Level: 0 = Off, 1 = Logging, 2 = Chat+Logging
# Range: 0 ~ 2
DebugLevel = 0

# Golem limit per chunk: Maximum number of iron golems per chunk. (1.17 - per 32x32 area)
# Range: 0 ~ 16
IronGolemLimitPerChunk = 4 (default)

# Seconds between iron drops
# Range: 1 ~ 3600
SecondsBetweenIronDrops = 30

# Minimum iron drop amount
# Range: 0 ~ 15
MinimumIronDropAmount = 3

# Maximum iron drop amount
# Range: 0 ~ 32
MaximumIronDropAmount = 9

# Loot kill requirements: [0 Any], 1- Player or Mob, 2- Player
# Range 0,2
LootKillRequirements: 0

# What do iron golems drop: Ingots(1), Nuggets(2), or Blocks(3) of iron?
# Range: 1 ~ 3
IronGolemDropMode = 2

Plans

Based on this modification, another mod has been requested that requires player kills for all mobs. It will have an option to ignore time requirements.

Project members
MacTso

MacTso

Created: 21 Dec 2023

ID: 38961