Potion Sickness
If you're tired of endless healing potion consumption during battles, this mod is designed specifically for you. It implements a cooldown mechanism that limits the frequent use of healing elixirs.
Key Features
"Potion Sickness" Effect Each time you use a healing potion, a temporary debuff is applied that prevents you from consuming new healing potions. By default, this effect lasts 30 seconds, forcing you to approach healing more strategically during combat.
Enhanced Healing Potions To compensate for the limitations, the mod boosts the effectiveness of the potions themselves. By default, their healing power is doubled. If you prefer the original balancing, you can adjust this multiplier in the configuration settings.
Flexible Configuration All parameters are easily customizable through the configuration file. You can:
- Change the duration of the "Potion Sickness" effect
- Disable potion enhancement (by setting the multiplier to 1)
- Adjust other parameters to match your playstyle