Powered Signs
This simple yet functional mod gives signs a unique ability - when receiving a redstone signal, they begin broadcasting their text to all nearby players.
How It Works
When the block beneath a sign is activated by a redstone circuit, the content of the sign's inscriptions instantly appears in the chat of all players within a 32-block radius. The sign gets a brief 1-second (20 tick) cooldown between message sends, but with constant power will regularly duplicate the text.
Important feature: signs respond to both weak and strong redstone signals, so plan their placement carefully!
Quick Start
- Place a sign and write text on both sides
- Activate the block UNDER the sign - the text instantly appears in nearby players' chat
- Even if the sign is on a wall, you need to power the block beneath it
- Messages are displayed in order: front side top to bottom, then back side top to bottom
Configuration
In the ./config/poweredsign.toml file, the following settings are available:
- playerDistance - operating radius in blocks (default: 32)
- coolDownTicks - cooldown between sends in ticks (20 ticks = 1 second)
- logSignPositions - for server administrators: logging coordinates of active signs
- particles - display of redstone particles upon activation
- audio - click sound effects when turning on/off