
Presence Not Required
Operation of Blocks and Entities in Unloaded Chunks
This mod allows various blocks and entities to continue functioning even in chunks that are currently not loaded into the game's memory. Instead of fully simulating each game tick, the system calculates the final result, which has almost no impact on performance.
Key Features
Automatic Plant Growth
Agricultural crops continue to grow in unloaded chunks. Currently, all standard plants from the base Minecraft version are supported.

Furnace Operation
Furnaces continue to smelt resources even when the chunk is not loaded. Currently, functionality is implemented for standard game furnaces.

Natural Plant Growth
Cacti, sugar cane, and bamboo continue to grow in inactive world areas, ensuring constant resource replenishment.

Cooking on Campfires
Campfires continue to cook food even when the player is far away from them.

Potion Brewing
Brewing stands continue to work in the background, allowing potion creation without the need to be nearby.

Entity Development
Mobs continue to grow and develop in unloaded chunks, which is especially useful for animal farms.

Egg Preparation
Chickens prepare to lay eggs (although the actual laying occurs only when the chunk is loaded).

Important Features
For the system to work, the world must be loaded, but the player's presence in neighboring chunks is not required. All mod functions can be customized to your needs through configuration files.
Future Plans
- Creating a version for Fabric
- Possible port for versions 1.12 and 1.16