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Primitive Utilities

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Primitive Utilities

Note: This mod requires FCLib and GeckoLib libraries to function.

About the Mod

Primitive Utilities introduces several primitive mechanisms to Minecraft that will assist you in resource processing during the early stages of the game. The collection includes:

  • Millstones - for converting one type of item into another
  • Chopping Blocks - also transforms items
  • Drying Racks - turns items into new forms
  • Basins - works with fluids and items

Example of mechanisms in action

Configuration Features

The developer intentionally didn't include default recipes for these mechanisms. All configuration is done through datapacks. Working configuration examples can be found in the project's source code folder.

To add your own recipes, use datapack loading mods (such as KubeJS) or create a zip archive following Minecraft datapack creation guides.

Controls

To retrieve items from the drying rack, use the Shift + Right-click combination. If you have the CarryOn mod installed, you'll need to add the relevant items to the blacklist in the server configuration file (carryon-server.toml).

Configuration Flexibility

Each mechanism can be individually disabled through the primutils.json configuration file located in the config folder. This allows for fine-tuning the mod to suit your specific needs.

Inspiration

The mod's development was inspired by Primal Tech concepts but implemented with a unique approach to primitive technologies in Minecraft.

Project members
winterSteve25

winterSteve25

Created: 10 Aug 2022

ID: 40808