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Psychopath (horror)

Psychopath (horror)

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Last update

4 months ago

Versions

1.19.2
Client and server
Forge
Adventure
Game mechanics
Mobs

Psychopath (horror)

Meet our new creation — Psychopath, a horror modification developed in collaboration with a colleague. Unlike supernatural beings, our antagonist is an ordinary person consumed by rage and a desire to kill.

Behavior Mechanics: Initially, the mob pursues the player cautiously, but aggression intensifies with each passing day. Upon encounter, you can:

  • Escape — flee immediately: panic status prevents block placement and breaking;
  • Fight — as the entity remains humanoid, you can attempt to eliminate it.

Combat System: A standout feature is parrying: raising a shield at the precise moment before an attack stuns the enemy for 3 seconds. Use this window effectively.

Game Details:

  • Entity's damage scales with difficulty level;
  • Two appearance options are available (switch via /skin_1 and /skin_2);
  • Red vignette can be disabled — execute /showvignetefalse;
  • Visual effects are customizable: /enableblur and /disableblur toggle damage-induced blur, /enableheartbeat and /disableheartbeat — heartbeat effect, and /enablevignette and /disablevignette — blood visual effects.

Musical themes are borrowed from Cry of Fear.

Project members
Danila_PodPivas

Danila_PodPivas

Developer

Created: 19 Jun 2025

ID: 222525