Psychopath (horror)
Meet our new creation — Psychopath, a horror modification developed in collaboration with a colleague. Unlike supernatural beings, our antagonist is an ordinary person consumed by rage and a desire to kill.
Behavior Mechanics: Initially, the mob pursues the player cautiously, but aggression intensifies with each passing day. Upon encounter, you can:
- Escape — flee immediately: panic status prevents block placement and breaking;
- Fight — as the entity remains humanoid, you can attempt to eliminate it.
Combat System: A standout feature is parrying: raising a shield at the precise moment before an attack stuns the enemy for 3 seconds. Use this window effectively.
Game Details:
- Entity's damage scales with difficulty level;
- Two appearance options are available (switch via
/skin_1and/skin_2); - Red vignette can be disabled — execute
/showvignetefalse; - Visual effects are customizable:
/enableblurand/disableblurtoggle damage-induced blur,/enableheartbeatand/disableheartbeat— heartbeat effect, and/enablevignetteand/disablevignette— blood visual effects.
Musical themes are borrowed from Cry of Fear.