Rabbits Simply Redone — Minecraft Mods — MetaMods
Rabbits Simply Redone

Rabbits Simply Redone

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0

Last update

1 year ago

Versions

1.21
Server
Game mechanics
Mobs

Rabbits Simply Redone

This datapack aims to transform rabbits into proper mobs without making radical changes to their behavior. Although rabbits deserve a complete rethinking, this package offers a temporary solution for the most obvious problems.

With this datapack, rabbits gain improved survivability thanks to near-complete immunity to fall damage, as well as increased health. Additionally, rabbits have become larger, approaching their size from version 1.8, and their litter now consists of 2-3 babies instead of one, which encourages breeding and better reflects the real behavior of these animals.

Main Changes:

  • Increased rabbit size (1.35 times the base size)
  • Almost complete protection from fall damage (can withstand falls from heights of about 30 blocks)
  • Other rabbit characteristic modifications
  • Breeding always produces at least 2 babies with a 1/3 chance of a third appearing (activated only when a player is within 10 blocks to prevent overpopulation and lag)
  • Changes to drop tables, including more stable rabbit hide drops
  • Increased value of rabbit hides as a source of leather and string

Planned but Unavailable Features:

  • Making dandelions more beneficial for rabbits than carrots (possibly in version 1.1)
  • Adding the ability to create luck potions from rabbit feet (if custom potion brewing appears in datapacks)
  • Peaceful ways to use rabbits (e.g., passive production)
  • Adding home blocks for rabbit shelter (similar to Don't Starve game)
Project members
CreativelyJake

CreativelyJake

Developer

Created: 24 Jul 2024

ID: 48717