

Random Mob Levels
This addon expands the capabilities of Daripher's AutoLeveling mod, which assigns specific levels to monsters. Unlike the original approach where enemy strength is calculated based on distance from the spawn point, this version generates levels randomly.
The distribution system is based on a survival function, making the appearance of weak opponents quite frequent, while high-level monsters are encountered significantly less often. At the same time, there is no upper limit for the maximum possible level, adding an element of unpredictability to the game.