

RandomArmorMobs
This mod adds random equipment for mobs in Minecraft when they spawn in the world. Each mob can receive a random set of armor and weapons, making gameplay more diverse and unpredictable.
Configuration Settings
You can fine-tune the mod's behavior through configuration files:
- For version 1.12.2:
.minecraft/config/randomarmormobs.cfg
- For versions 1.13 and 1.14:
.minecraft/saves/WorldName/serverconfig/randomarmormobs-server.toml
Main Configuration Parameters
Full Armor Set
Determines whether a mob will spawn with a full armor set or random individual items:
"Full set" = true
- full set (default value)"Full set" = false
- random individual items
Head Blocking
"Block Head" = true
- blocks random equipment for the head (disabled by default)
Item Replacement
"Replace" = true
- replaces items that mobs have by default (disabled by default)
Spawn Probability
"Probability" = n
- sets the probability of a mob spawning with equipment (default 10)
Formula: 100/n%
Activation for Body Parts
You can separately enable/disable equipment for different body parts:
- Head = true (head)
- Chest = true (chest)
- Legs = true (legs)
- Feet = true (feet)
- MainHand = true (main hand)
- OffHand = true (off hand)
Tag System
For versions 1.14 and above
Entity type tags:
[randomarmormobs:whitelist]
# Mobs with this tag will receive equipment
[randomarmormobs:blacklist]
# Mobs with this tag are excluded from the equipment system
Item tags:
[randomarmormobs:mainhanditem]
# Items with this tag will be equipped in the main hand
[randomarmormobs:offhanditem]
# Items with this tag will be equipped in the off hand
This is a Forge mod that can be freely used in modpacks.