Relics in Chaos: Weapons of Chaos and Ancient Artifacts
This mod introduces powerful and unique weapons with distinctive mechanics into Minecraft. Currently, 6 nearly complete weapons and 2 more in development are available.
Evergrowing Blade
A small purple blade with hidden potential. Holding right-click extends the sword's length - the longer you charge, the more impressive the weapon becomes. Releasing the button executes a slashing attack whose power and range depend on the achieved blade length.
Requires Evergrowing Gems for crafting, which can be found in Ancient Cities or in suspicious sand/gravel of desert wells, pyramids, and ruins.
Bloodlust Piercer
A carnivorous two-handed saber thirsting for enemy blood. Each kill fills the weapon's blood gauge. While its durability is limited, with a full blood gauge, wear consumes blood instead of durability. You can deliberately sacrifice your own health to replenish blood reserves and restore durability via right-click. Blocking (Shift+RMB) absorbs all attacks at the cost of blood, and after blocking ends, you enter a blood rage state with increased speed, strength, and lifesteal on kills.
Created by enchanting a Netherite sword with blood using an Occult Grimoire found in stronghold libraries, spawner dungeons, woodland mansions, nether fortresses, and igloos.
Echoing Symphony
A whip born from sculk with more serious consequences than initially apparent. Hitting an enemy applies the "Vibration" effect - attacking again before the effect expires amplifies damage. You can also deflect projectiles with a weapon swing (cooldown - 1 second). Right-click throws the whip forward to grab a mob and pull it toward you. With the "Punch" enchantment, mobs are knocked back instead of grabbed.
Obtained through Eon Infusion in an Ancient City.
Backlasher
A lance made of cloud matter capable of more than just a wind gust. Hitting a mob multiplies its movement, significantly increasing knockback. Charging with right-click activates a dash with immunity to fall damage. Passing through mobs damages them and knocks them in your view direction, while creatures not directly hit are thrown in the opposite direction. With the "Channeling" enchantment during a thunderstorm, mobs hit in the air have an 80% chance to be struck by lightning whose power scales with the target's altitude.
Created through Eon Infusion in an Ancient City.
Honor
A gleaming golden blade eager to deliver the decisive strike. Hitting a mob marks it, and the next attack on a marked target removes the mark and deals double damage.
Found in chests of desert pyramids, shipwrecks, and buried treasures.
Disgrace
A twisted, corrupted blade saturated with the spirit of betrayal. When used alone, it inflicts Weakness on hit, but paired with "Honor," right-click initiates a 4-second countdown, after which a circular strike damages all "Honor"-marked mobs nearby. The strike deals 15 damage plus 3% of the target's maximum health and applies temporary Slowness.
Discovered in spawner dungeons and strongholds.
Video Showcases:
Showcase by LuluBelleMC (first mod in video):
https://www.youtube-nocookie.com/embed/XwUVMBStoQQ
Version 0.2 showcase by LuluBelleMC:
https://www.youtube.com/watch?v=NupsO9uDyVs&t=596s
The mod is in beta testing, so errors may occur. Many additional features are planned for the future.