
Remnants
A vanilla-style Minecraft modification that introduces a massive new structure called the Remnants into the game.
Requirements: The mod requires Trailier Tales to function
About the Structure
Remnants is a large underground complex comparable in scale to Trial Chambers or Strongholds, sometimes even larger. The structure generates in stone layers of most underground biomes and comes in three decorative variants: Andesite, Diorite, and Granite.
The architectural style blends elements of Strongholds, Dungeons, and Trial Chambers. A distinctive feature is the unique redstone system that contrasts with the copper lighting of Trial Chambers. Activating special mechanisms in different sections of the structure turns on redstone lamps in randomly selected areas.
Gameplay
Exploring Remnants combines adventure elements with combat challenges. In special combat rooms, players can battle mobs from trial spawners to access unique chests using the new Remnant and Ominous Remnant Keys.
The structure is filled with secrets and puzzles. Thanks to the use of the Surveyor block from Trailier Tales and traditional riddles, players can discover hidden chests and even entire secret rooms.
In forest biomes, a stone brick well generates on the surface above Remnants, marking the structure's location (starting from version 1.1).
Structure Variants
All three variants contain the same set of approximately 50 core rooms but differ in brick color palettes and trial spawner mob types:
- Default: zombies, skeletons, spiders
- Andesite: husks replace zombies
- Diorite: strays replace skeletons
- Granite: cave spiders replace spiders
Room Types
Great Hall - the central point of the structure from which other rooms generate
Great Hall Rooms include sleeping quarters, preparation rooms, and power chambers
Small Halls - various passageways of different shapes and sizes, often containing puzzles
Small Rooms may contain riddles, loot chests, or trial spawners
Jail Cells come in three types: tannery, storeroom, and regular cells
Grand Halls - rare spacious corridors leading to combat rooms
Combat Rooms - large areas focused on battles, with unique redstone mechanics. Each structure can contain up to 5 such rooms
Miscellaneous Rooms - numerous other room types with their own secrets and lore elements
Secret Rooms - three specially hidden chambers (details not revealed to maintain intrigue)
The Great Library - the rarest and most expansive location that can replace the Great Hall. Contains unique secrets and the most valuable loot
In total, the mod features 171 structure variants (57 excluding the three main decorative styles).
Loot
The structure offers a rich selection of loot, including both standard Minecraft items and exclusive content:
From Chests:
- "Retold" Music Disc
From Trial Spawners:
- Remnants Key
- Ominous Remnants Key
From Vaults:
- "Desolation" Armor Trim
- "Ambush" Pottery Sherd
- "Circuit" Pottery Sherd
From Ominous Vaults:
- "Refer" Music Disc
- Katana (v1.1+) - fast weapon capable of blocking attacks like a shield (in v1.2+ blocks 50% damage with 135-degree protection angle)
- "Relentless" enchantment (v1.1+) - chaining Katana attacks builds up knockback and additional damage
Miscellaneous:
- "Dueling" enchantment (v1.1+) - increases knockback resistance while wielding the Katana. Incompatible with "Relentless"