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Repairsmith

Repairsmith

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0

Last update

5 months ago

Versions

1.20.1 — 1.21.1
Client and server
Fabric
Economy
Mobs

Repairsmith

The Repairsmith mod introduces a new repair specialist villager into the game, offering an alternative method for restoring damaged items. This expert can fix any item for a certain amount of emeralds, providing players with an additional option beyond the Mending enchantment and anvil usage.

Repair interface

Main Features

The repair specialist charges emeralds for restoring item durability. The cost depends on the level of damage - the more worn the item, the more expensive the repair. Their workplace is the anvil, and they support standard villager trading features including discounts and experience gain for both the player and the villager during transactions.

You can level up the specialist, though currently this doesn't provide special advantages. Villages sometimes generate with a special repair workshop where you can find this expert.

Configuration

Mod parameters are configured in the repairsmith.json configuration file:

// Cost formula: cost = (durability / durabilityPerEmerald) ^ costExp
{
  // Amount of durability that can be restored per 1 emerald (increasing reduces repair cost)
  "durabilityPerEmerald": 30,
  // Exponent applied to cost before villager discounts (increasing raises price)
  "costExp": 0.7,
  // Number of repair trades before restocking is needed
  "maxOffers": 5,
  // Amount of restored durability to grant 1 experience point to player (increasing reduces experience)
  "durabilityPerPlayerXp": 50,
  // Exponent for awarded experience (increasing raises experience)
  "xpExp": 0.6
}
Project members
Minigee

Minigee

Developer

Created: 25 Feb 2024

ID: 8928