

Rereskillable
The Rereskillable mod for Minecraft 1.16.5 introduces a system of upgradable skills, allowing pack developers to restrict access to various game elements based on skill progression levels. The mod supports integration with Curios API - items placed in special slots will function similarly to armor. Development was inspired by the well-known Reskillable and Skillable mods.
Main Locking Capabilities
Using Rereskillable, you can restrict the use of:
- Items (usage and equipping)
- Blocks (breaking and placing)
- Entities (mountable creatures)
Configuration Settings
Available configuration parameters include:
- Disabling sheep wool drops
- Setting the initial upgrade cost in experience levels
- Changing the progression cost increase
- Setting maximum skill levels
- Defining the list of skill-based restrictions
Restriction System
New restrictions are added by including strings in the skillLocks list:
"mod:id skill:level"
Usage examples:
"minecraft:ender_pearl magic:5"
"minecraft:bow attack:3 agility:2"
"minecraft:horse agility:10"
Management Commands
Setting skill level:
/skills set [player] [skill] [level]
Viewing current level:
/skills get [player] [skill]
Known Limitations
- Cannot block the use of Totem of Undying
- Complete item blocking is achieved by setting requirements above maximum level (example: "minecraft:shield magic:69")
- Possible issues when using and reloading resource packs
- Conflict with Create mod when using the deployer
Usage in Modpacks
The mod can be freely included in any modpacks with attribution on the pack's page.