ResolutionControl+
ResolutionControl+ is an enhanced version of the Resolution Control mod with expanded functionality.
Main Features
Render Resolution Settings
With ResolutionControl+, you can independently adjust the rendering resolution of the game world and interface. If you have a powerful graphics card, you can increase the multiplier for image anti-aliasing. For weaker systems, reducing the multiplier is available to improve performance or give the game a retro style. You can also set a custom multiplier value by pressing the S button.
Additionally, you can configure the image scaling algorithm. Linear interpolation is useful as an anti-aliasing filter, while the nearest neighbor method is better suited for resolutions below native.

Screenshot Creation
The mod allows you to take screenshots with resolution higher than screen resolution. For this, use the "Screenshot Framebuffer" hotkey, which is unbound by default.
Unlike Fabrishot, this implementation does not lock the game until the screenshot is saved. Processing of large screenshots occurs significantly faster, and while one screenshot is being saved, you can take another without delays.
Time to create a 16K screenshot on a system with i7 4770 and GTX 1060:
Fabrishot: 12 seconds (with pause)
ResolutionControl+: <1 second (initial pause) + 13 seconds (background processing)
Settings
Resolution Scaling
- Render scale
- Range: 0.0 - 8.0x (can be exceeded by manual input)
- Estimated video memory usage is displayed
- Scaling algorithm
- Linear, nearest neighbor
Screenshots
- Use set size
- Enabled: screenshots are created with specified resolution
- Note: artifacts may occur if screenshot proportions significantly differ from screen proportions
- Disabled: scaled render resolution is used
- Enabled: screenshots are created with specified resolution
- Always allocated
- Enabled: screenshot buffer is always in memory
- Reduces pause time when creating screenshots but increases video memory usage during gameplay
- Disabled: buffer is allocated on demand and immediately freed
- Enabled: screenshot buffer is always in memory
- Screenshot size
- Screenshot resolution when "use set size" is enabled
- Estimated video memory usage is displayed
Compatibility
Currently, ResolutionControl+ does not work with Fabulous Graphics mode.
Sodium - Full compatibility
Canvas Renderer - Partial compatibility, low resolutions break item rendering in interface
Optifine - Compatible, works together with its own render scaling system
