Respawning Shulkers (Legacy Fabric)
Respawning Shulkers (Legacy Fabric)
This mod solves the problem of limited shulker resources in the Minecraft world. With it, you can create sustainable farms for obtaining shulker shells without constantly searching for new spawn locations.
How It Works
After a shulker dies, it automatically respawns at its death location after a certain period of time. By default, this happens after 60 seconds, but you can change this parameter in the mod settings. Shulkers retain their teleportation ability, making the farming process balanced and engaging.
Configuration Features
The mod offers flexible settings for personalizing gameplay:
- timeInTicksToRespawn (default 1200, minimum 1, maximum 72000): Time in ticks until shulker respawns after death. 20 ticks = 1 second
- shulkersFromSpawnersDoNotRespawn (default true): If enabled, shulkers spawned from spawners (including modded ones) will not respawn after death
Important Details
When a server or single-player world reloads, all pending shulker respawns occur instantly. Shulkers created through spawners do not respawn by default, preventing potential abuse.
Visual Examples
Two shulkers at the entrance respawning after death (timer set to minimum for demonstration):

Shulker teleporting after taking damage. Respawning occurs at the death location, not the initial spawn point:

This mod is part of The Vanilla Experience collection and is compatible with Fabric versions 1.16 and 1.17. Requires the Collective (Fabric) library mod and Fabric API to function.