Revised Phantoms

Note! This mod requires GeckoLib
The Revised Phantoms mod fundamentally changes phantoms, transforming them from annoying creatures into interesting and challenging opponents. Instead of simple irritation, you'll get a full-fledged enemy with unique mechanics and additional content.
Main Phantom Changes
The phantom spawning system has been completely reworked. They no longer spawn due to player insomnia. Instead, phantoms begin to spawn naturally only after obtaining the "Acquire Hardware" achievement. They also appear during full moons (every 8 nights) and in the End.
Stat Changes
Phantom balance has been significantly altered. In the original version: 20 health, 2 damage. In the revised version: 10 health, 5 damage, increased knockback. This makes them more dangerous but also more vulnerable.
New Items
Phantom Eye - Food item dropped from phantoms
Phantom Bone - Rare material obtained from phantoms
Phantom Knife - Throwing weapon
Phantom Wings - Don't enable flying but allow double jump and gliding
Potion of Levitation - Brewed with phantom bone and potion of slow falling
Also added 4 new achievements related to these items.
New Enchantments
Suspending - Enchantment for phantom knife, treasure, inflicts levitation for 1 second
Curse of Decay - Items cannot be enchanted with mending or unbreaking