Roughly Enough Loot Tables

Demo video: https://youtu.be/3GQta9F3laA
General Information
Minecraft uses loot tables to determine which items can be obtained in various game situations. This mod extends the functionality of Roughly Enough Items by adding a new category for viewing these tables.
Supported loot types:
- Piglin bartering
- Dungeon chests
- Fishing
- Gifts
- Advancement rewards
Not supported by default (due to the large number of variants and the existence of a separate addon called Roughly Enough Resources):
- Block drops
- Entity drops
Note: Starting from version 1.20.6-1.0, these types can be enabled through configuration files.
Working with JSON Files
In the lower right corner of the interface, there is a "J" button, which stands for "open JSON representation". When clicked, the loot table is saved to a temporary file and opened in the default text editor. If the file doesn't open, check the game logs.
Dependencies
This mod is common, meaning it must be installed on both the client and server.
Required dependencies for both sides:
- Fabric Language Kotlin
Required only on the client:
- Roughly Enough Items