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RPG Crafting

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1 month ago

Versions

1.21.1
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RPG Crafting

This modification offers an alternative approach to Minecraft's traditional crafting system, drawing inspiration from mechanics found in games like Valheim and Terraria.

Content and Features

RPG Crafting introduces a new recipe type similar to the stone cutter mechanic but with significant differences. Instead of using individual blocks, the system accepts multiple items as crafting ingredients.

The mod also includes various blocks that open special interfaces when interacted with. These serve as workstations for implementing the new crafting recipes.

It's important to note that the modification doesn't add predefined recipes on its own—it creates a platform that developers can use to implement their own crafting systems.

Differences from Classic System

Standard Minecraft crafting requires placing items in a grid with specific positioning that determines the crafting result.

RPG Crafting uses the stone cutter principle but significantly expands its capabilities. Players can select recipes from a list of available options, with required ingredients automatically taken from their inventory.

Key advantages of this system:

  • Different recipes can use the same ingredients
  • Ingredient quantities are not strictly limited
  • No requirement for unique item arrangement per recipe
Project members
TheRedBrain

TheRedBrain

Developer

Created: 28 Dec 2024

ID: 67972