RPG Origins
Seven Unique RPG-Style Origins
The RPG Origins mod offers players seven completely different origins, each with unique abilities and limitations, creating a true RPG atmosphere in Minecraft.
Knight

A noble warrior who takes less damage and deals more damage to enemies. Starts the game with a reliable shield but requires more food to maintain strength.
Archer

A ranged combat master with increased shooting damage. Has a special quiver and improved arrow crafting but is vulnerable in melee combat and has less health.
Cleric

A divine healer with permanent hero of the village status. Enhances positive effects and has a unique healing ability but has limited health pool.
Mage

A master of magic, immune to negative effects. Can walk on water and cast fireball spells but is weak in physical attacks.
Bard

Version 1.19+ only. A music master who uses goat horns for special actions. Moves faster in critical situations but requires more food and gains less experience.
Thief

A skilled stealth character with permanent speed boost. Can become invisible and steal emeralds but triggers raids and cannot use defensive equipment.
Brute

A powerful fighter capable of breaking stone with bare hands. Has natural armor and enhanced damage against strong opponents but is limited in health regeneration.
Technical Features
The mod is compatible with Forge on selected Modrinth versions. Supports Minecraft versions 1.16.5-1.20.4. Updates for versions 1.21+ are temporarily not planned due to significant changes in Origins code.
Frequently Asked Questions
Q: Can I add RPG Origins to my modpack?
A: Yes, of course! The author is always happy when his mods are included in collections.
Q: Will there be support for newer Minecraft versions?
A: After the release of versions 1.22 and 1.23, development will focus on the three latest game versions.
Important: Requires the Origins mod to be installed