Sanity: Descent Into Madness
Your mental stability will now become a key survival factor! This modification adds a sanity meter to the game, inspired by the famous "Don't Starve" title. Neglecting your mental health condition can lead to fatal consequences.
When the sanity level decreases, the player begins to experience disturbing visual and auditory hallucinations. Vision becomes blurred and hazy, while consciousness becomes clouded. With further deterioration of the condition, creations of your own mind — inner entities — will start attacking you. Certain mobs will also react to your unstable mental state.

There are numerous ways to both RESTORE and LOSE sanity. The simplest solution at initial stages would be crafting a wreath from any small flowers that can be found in the world. This charming accessory will help maintain mental clarity for a longer period, although it should be remembered that water contributes to its rapid wilting!

Settings and Features
The modification offers extensive customization options through configuration files. Dimension-specific configurations in the config/sanitydim/dimension/custom_config.toml file are supported.
Supported Versions
- For Minecraft 1.19.4 requires Minecraft Forge 1.19.4--45.1.0
- Required dependency: GeckoLib version 4.2
- Compatible with the modification as part of compilations
!(//NOTE: There is a bug with entity animations in version 1.16, which has minor impact on gameplay.)!