Satchels
This mod introduces convenient pouches and satchels that serve as wearable inventory expansions. Unlike typical backpack mods, these items are seamlessly integrated directly into the character inventory screen without requiring separate windows.
The image shows: a basic pouch (colored column on the left), a fully upgraded pouch (colored column on the right), and a satchel (colored row)
Character Pouches
Each pouch increases your inventory capacity by 3 slots. It can be equipped on the left or right side of the torso. Crafting requires only some leather and string.
Pouch capacity can be expanded using pouch expansions, which are found exclusively in dungeon chests. Each expansion adds one additional slot, reaching a maximum of 8 slots. To apply an upgrade, right-click a pouch to open the special upgrade interface where you can insert the expansion.
You can wear up to 2 pouches simultaneously.
Travel Satchel
The satchel provides an entire additional row of storage (9 slots) in your inventory. However, its utility matches its high cost: crafting by default requires a full diamond block and some slime. Only 1 satchel can be worn at a time.
Three-Dimensional Models
Worn items are displayed as 3D models on the character. This feature can be disabled in the mod settings.

Required Dependencies
The mod requires CodeChickenLib (installed with CodeChickenCore).
Potential Conflicts
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NotEnoughItems: when a potion effect is active, inventory tabs may appear in the wrong position due to problematic interaction between NEI and TConstruct's tab API used by Satchels.
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Aether Legacy: the accessories button doesn't appear in the inventory. This is an error on the Aether mod's side. Until fixed, use the hotkey to open the equipment menu.
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DropOff: when this mod's button is enabled, slots in the inventory are positioned incorrectly. As a temporary solution, you can disable button display in the configuration.
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Various core mods (for example, Factorization): may crash on startup due to incompatibility with Mixin.