Scaling Mob Difficulty
This practical mod gradually makes the game more challenging by strengthening hostile mobs as you progress. Each day their health and damage increase, and at later stages attacks begin to pierce armor.
After the third day, undead creatures stop taking damage from sunlight.
Mod Configuration
Use the /scalingmobs command for fine-tuning:
- health - regulates the increase in mob health
- damage - controls the growth of mob damage
- piercing - determines how much attacks ignore armor
- mode - choice between linear or exponential difficulty progression
Additional settings are also available through configuration files.