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Scoreboard Extensions

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2 years ago
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Utils

Scoreboard Extensions

This mod significantly expands the standard capabilities of in-game scoreboards and datapacks, offering numerous useful features for map creators and mod developers.

Mod Features

Tagged Functions: Operate within the context of a specific player, similar to the system function "minecraft:tick", but the "@s" tag references the corresponding player. This allows for more personalized tracking systems.

Player Statistics:

  • Tracking basic interactions: right/left clicks on blocks, interactions with entities
  • Entity kill statistics with categorization by mob types or classification (passive/hostile)
  • Block placement and mining statistics with filtering by block tags (e.g., minecraft:log, forge:stone) - details available in the main configuration file

Scoreboard Objectives: Tracking damage dealt by different entity types. Format: "scoreext.entity_damage:MODID_ENTITYID"

Commands:

  • /se score <targets> <objective> tick [mod] — records the number of game ticks into a score, optional [mod] parameter performs a modulus operation
  • /se score <targets> <objective> leveltick [mod] — stores persistent level ticks into a score
  • /se score <targets> <objective> random <min> <max> — generates a random value within the specified range
  • /se data tick [mod] — returns game ticks for use with other commands
  • /se data leveltick [mod] — returns persistent level ticks
  • /se data random <min> <max> — returns a random number
  • /se action <targets> particle <type> [offset] [delta] [speed] [count] [forced] — creates particles around selected entities with various parameters
  • /se hud score [visible] — controls the display of scoreboard HUD

Modpack Compatibility

The mod can be freely used in any modpack collection without requiring special permission from the author.

Project members
Dutchs

Dutchs

Created: 6 Feb 2023

ID: 99487