Seva ya Enchantment Rewamps
I create datapacks for my own servers and thought this work might be useful to other players as well.
This datapack completely changes how standard enchantments work in Minecraft. All modifications have been carefully designed and tested to make gameplay more balanced and interesting.
Main Enchantment Changes
Aqua Affinity now has three upgrade levels with linear progression of effectiveness.
Bane of Arthropods gained an additional function - reduces creeper explosion radius to one third of the standard value.
Channeling works constantly, regardless of weather conditions in the world.
Frost Walker turns all lava into magma blocks, including flowing lava. This opens up interesting possibilities for creating unusual farms.
Piercing ignores one unit of armor per enchantment level.
Power now reaches maximum at second level, which balances the bow in PvP modes.
Protection is also limited to second level and no longer protects against damage that ignores armor (such as potions).
Riptide deals double damage when used.
Sharpness is limited to third level for better combat balance.
Smite deprives the undead of the ability to summon reinforcements, which significantly simplifies battles with zombies and skeletons.
These changes make the game's combat system more diverse and strategic.