Shielding Health
This modification fundamentally enhances the damage absorption system, providing the player with a permanent shield of absorption hearts. All shield parameters - number of hearts, regeneration speed, and activation conditions - can be flexibly configured according to your preferences.
The mod includes special attributes that affect the maximum shield size and its regeneration rate. Enchantments are also available that strengthen your protection or even allow stealing shields from opponents.
A feature of the modification is the Power Token system - special tokens that drop when killing each type of creature for the first time. These tokens can be processed and used to increase the maximum shield capacity until the player's next death. Alternatively, they can be applied to other creatures to grant them the same protection. If the token is enchanted with "Mending", it transfers a percentage-based shield.
For mobs to also be able to obtain and use the shield, add the tags "sh_shielded" for a fixed shield or "sh_pshielded" for a percentage-scaling shield.
Carbon Config is required for the mod to work.
