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Simple Absorption

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Last update

2 years ago

Versions

1.15.2 — 1.18.2
Client and server
Forge
Adventure
Weapons and armor
Game mechanics

Simple Absorption

Mod Overview

This modification provides players with additional absorption hearts, making gameplay in worlds without natural health regeneration significantly more comfortable. The added hearts regenerate according to the same principles as regular ones, but their restoration occurs only at full health or when natural regeneration is disabled.

Methods of Obtaining Absorption Hearts

The modification offers four different methods for obtaining additional hearts, which can be configured through a small configuration file in the world folder:

Base Hearts

This method provides a certain number of absorption hearts to all new players in the world. By default, this parameter is disabled, but for playing without natural regeneration, it's recommended to set the value to 2 hearts (4 half hearts).

Golden Armor

Each piece of golden armor provides half a heart of absorption by default, although this value can be increased in the settings. This mechanism creates additional motivation for wearing golden armor and is related to the health boost effect from golden apples. Alternatively, wearing chainmail armor increases "absorption efficiency," which speeds up heart regeneration and reduces the hunger required for it.

Absorption Enchantment

This enchantment provides half a heart of absorption per level, by default limited to 4 levels per item, totaling 8 hearts (16 half hearts). Additionally, it can be applied to shields via an anvil, increasing the maximum amount to 10 hearts. The enchantment is incompatible with protection types, creating a choice between protection or health boost.

Armor Replacement

When this option is activated, each unit of armor is replaced with half a heart of absorption, and armor toughness is converted into absorption efficiency. This feature is disabled by default, and when enabled, it's recommended to reconsider the golden armor boost settings.

Creation History

The modification is inspired by mechanics from Vechs' Super Hostile maps and the Natural Absorption mod by FatherToast. Unlike the previous version, this mod was completely rewritten from scratch to simplify maintenance while preserving the core functionality.

Project members
KnightMiner

KnightMiner

Developer

Created: 29 Dec 2022

ID: 15524